Cory Doctorow
3) Homeland
8) The bezzle
Alan is a middle-aged entrepeneur in contemporary Toronto, who has devoted himself to fixing up a house in a bohemian neighborhood. This naturally brings him in contact with the house full of students and layabouts next door, including a young woman who, in a moment of stress, reveals to him that she has wings--wings, moreover, which grow back after each attempt to cut them off.
Alan understands. He himself has a secret or two. His father
...13) Walkaway
15) Radicalized
Have you ever wondered what it's like to live through a bioweapon attack or to have every aspect of your life governed by invisible ants? In Cory Doctorow's collection of novellas, he wields his formidable experience in technology and computing to give us mind-bending sci-fi tales that explore the possibilities of information technology—and its various uses—run amok.
"Anda's Game" is a spin on the bizarre new phenomenon of "cyber
...17) Pirate cinema
18) For the win
19) Makers
Perry and Lester invent things—seashell robots that make toast, Boogie Woogie Elmo dolls that drive cars. They also invent entirely new economic systems, like the “New Work,” a New Deal for the technological era. Barefoot bankers cross the nation, microinvesting in high-tech communal mini-startups like Perry and Lester’s. Together, they transform the country, and Andrea Fleeks, a journo-turned-blogger, is there to document it.
Then
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